About RAFAEL
I am a…
Business leader, Designer, Doctor, Educator/Teacher, Inventor, Producer, Technologist
Bio
Professor at USCS in the Game Development program, teaching the disciplines of Programming, Narrative, and Multiplatform. Professor at FECAP in the Computer Science program, teaching the discipline of Projects; in the Artificial Intelligence program, teaching the disciplines of Introduction to Artificial Intelligence and Artificial Intelligence Solutions; and in the Game Development program, teaching the discipline of Game Design. Professor at PUC in the technical course on Gamification, in addition to having previously taught at other institutions such as FIAP and Anhanguera.He served as Deputy Research Leader for the Brazilian Navy, working at the Naval War Colleges Laboratory of Simulation and Scenarios, and as Director of Science and Technology at the Association of Graduates of the Superior War College in São Paulo. He was founder of LAB VR Advanced Virtual Reality Experiences, and is currently CEO and co-founder of MESSIER Data Creative since 2014, as well as co-founder and presenter of the Playcast Games channel.He is a PhD in Intelligence Technologies and Digital Design at PUC, holds a Masters degree in Game Development from PUC, a Masters degree in International Business from UCES in Argentina, an MBA in Artificial Intelligence and Machine Learning from FIAP, an MBA in Financial Markets and Capital Markets from Fundação Santo André, and an MBA in People Management. He has also completed Corporate Development Programs at Itaú Business School, Fundação Getúlio Vargas, Saint Paul Business School, ESPM, and the Massachusetts Institute of Technology, and holds a Bachelors degree in Marketing from Universidade Metodista de São Paulo.He has professional experience in Financial Management and Investments in a major financial institution, with an emphasis on Administration, Economics, and Capital Markets, working in the high-net-worth segment with portfolio and risk management.Specialist in: Game Programming, Artificial Intelligence Development, Game Design, Project Management, Game Development, UX, Negotiation, Investment Analysis, Entrepreneurship, Marketing, Statistics, Financial Mathematics, Producing, Branded Content, Digital Environment, and Solutions for Promo Activations.He has experience in national and international workshops and events in the games industry, spanning the USA, France, Portugal, Israel, Indonesia, Japan, Argentina, and Canada. He is a member of the examination boards at FECAP and PUC, and has been a speaker at NASA, C2 Montreal, MCSIS Lisbon, Web Summit Lisbon, SXSW, TEDx, and Hacktown.
