About Matheus
Bio
Working at Google for 9 years now, I manage the LatAm & Canada YouTube Partner Engineer team, working with media companies, music labels and enterprise service providers to mature their digital video businesses through product adoption, data integrations and automation.
Before Google, I graduated from UFRJ as Bachelor in Computer Science and began my professional career founding a Game Developer Company named Critical Studio and developing Dungeonland, the first Brazilian game to get over 1M downloads and reach Top 3 on Steam’s selling list.
Overall, I have been working in IT for 16 years now, having migrated from “in the trenches” product/games development to business, operations and partnerships, helping partners and internal teams achieve business goals through tech.
I'm passionate about
My kids, family and friends; Building sustainable creative businesses; project management strategies for Partner Engineering teams and Climate solutions
An idea worth spreading
Magic is a better game than Chess
Areas of expertise
Computer Science, Game Development, Video
Things you might not know
Boxing